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Alumni Spotlight

The mission of the PBL Education Foundation is to solicit funds that can be used to improve the educational opportunities for students enrolled in the Paxton-Buckley-Loda Unit #10 School District.  We know that students who have graduated from the Roberts, Buckley, Loda, Paxton, and PBL schools received a firm educational foundation at the elementary and secondary levels.  The alumni of those schools then used that educational foundation to enter a vast array of careers.  The Board of Trustees of the Foundation thought it would add interest to our website to share information about a successful alumnus each month.  If you would be willing to be a featured alumnus, please contact us at the address given in the upper left corner of this page.  Share your story with other alumni so that your fellow graduates from Roberts, Buckley, Loda, and Paxton can see where your career has taken you.

The Alumni Spotlight page features a trio of young men—the Schweighart boys.  Sam graduated from PBL in 1995, Nate graduated in 1997, and Ben graduated in 1999.  They each have a career story that is fascinating. 

Sam Schweighart
PBL Class of 1995

Education:  I went straight from P-B-L to U of I.  Graduated in '99 with honors with a BS in Aerospace Engineering.  Went to grad school at MIT in the Space Systems Lab. Received my Masters in Aerospace Engineering in '01.  Received my PhD in Aerospace Engineering (Astrodynamics) in '05. 

Employment History:  I started mowing at Glenn Cemetery a long time ago.  I then lifeguarded at the Paxton Pool (one of my favorite jobs), and worked as a Paramedic for Paxton EMS.  I also did a summer at EIEC. In college, I worked as a Zamboni driver and skate monitor for the U. of I. ice rink.  My first engineering jobs were summer internships at the  Aerospace Corp. in California ('99)  then NASA JPL ('01).  After graduating in '05, I worked at Draper Labs in Cambridge, MA, doing Navigation. 

Currently, I am working for an aerospace start-up company called Terrafugia,.  I officially started full time in February '07. A lot of my fellow Aerospace Engineers had been disheartened with the aerospace industry.  Too many projects that we had worked on would get canceled.  NASA didn't seem to be the place it used to be.  Don't get me wrong, I have some friends who love their job at NASA and are doing amazing things.  It just wasn't for me right now.  Carl Dietrich , a fellow MIT student at the time,  and I always talked about starting our own company.  He initially had this crazy idea of a “flying car.”  We laughed about it and then gradually realized that we might be on to something.  We realized that if you could make a vehicle that flies and drives, it would make flying more practical and more fun.  Long story short, we met with some of the MIT Sloan business school students, formed a team, and submitted a business plan to the MIT 100K business plan competition.  We ended up as runner up out of 160ish entrants!  Armed with the knowledge that we had a viable business opportunity, we began to raise money and started working full time in 2/07. One year later, we are 10 employees and only a few months away from completing our first prototype. Yep, building flying cars. What could be better?

An interesting side note is that Terrafugia wouldn't be where we are without Ben Schweighart.  Ben is a computer graphics artist.  Early in the company (04-06), when we had the idea for this aircraft, we didn't have a good way of conveying the idea.  Trying to get people excited about an idea is hard to do if you only have sketches or PowerPoint slides.  Ben had just gotten out of school and was looking for projects to boost his resume/demo reel.  He had done some projects for MIT, and he is just amazing at what he does.  He created all the graphics you see on our website (terrafugia.com).  And it is those graphics that we used as our “product” for the first couple of years. When we make a presentation, go to shows or distribute pamphlets, we use his graphics. To this day, all of our images are his.   As soon as we get the prototype in the air, the images will transition to real photos, but until then, it's all Ben.  I can't stress how lucky we are to have him. 

Personal Accomplishments:  I was on a reality TV show, but it wasn't Survivor; it was "Escape From Experiment Island."  It was a TLC channel combination of Survivor and Junkyard Wars.  It was a lot of fun, but the show never caught on.  It lasted one season and was cut.  So I got my 15 minutes of fame and had an amazing trip to Scotland.  Here are some photos:

http://www.davenlinda.com/section_EVENTSnADVENTURES/02escapefromexperimentisland_after.htm

Other Interests:  I’ve skippered sailing boats in the British Virgin Islands and Turkey, Private Pilot, SCUBA, Hanglider Pilot (H2 Rating), Paramedic, etc.

Local events that influenced me:  Well, the teachers that probably influenced me the most were Sandy Emerick, Tina Frisbee, and Nyla Hensley.  I had a great time and experience with PBL, especially with all the activities that were offered from Math Team, to Football, to Marching band, and the Musicals.  PBL was the perfect size where it was big enough to have all these things, yet small enough that I could do them all without needing to be super talented (as can be attested to my lack of singing skills unlike Nate who still has an awesome voice).  PBL was a great school to grow up in.

# # #

Sam Schweighart
PBL Class of 1995

After graduating from PBL high school, I went to college at the University of Illinois at Champaign-Urbana.  I knew I was going to major in engineering, but I couldn't decide what type.  Since Sam had originally decided on computer engineering, I decided to be different and major in electrical engineering.  (Little did I know that both of those majors are very closely related.)  After a few years of college, I realized I had made a good decision because I was really enjoying electrical engineering. 

When it came time to choose my specialty, I decided on power engineering because my father worked in the power industry.  After graduating with my E.E. degree, I got a job at Tennessee Valley Authority in Chattanooga, Tennessee.  TVA is a government entity that was created in 1933 by President Franklin Roosevelt as part of his innovative solutions to lift the nation out of the depths of the Great Depression.  TVA's task was to electrify the Tennessee Valley, provide flood control and stimulate the economy of the hard-hit region. 

Sixty-eight years after its inception is when I began working for TVA.  My job at TVA is to calculate the excess transfer capability on the transmission system so it can be sold to power producers including TVA.  Because of weather patterns and fuel costs, a lot of times it is cheaper for power companies to buy their power on the market than it is to produce it themselves.  My job is to calculate how much power can be shipped into, out of, or across TVA to accommodate these transfers of power.  It mostly involves looking at computer simulations and updating models of the power system. 

I presently work at Chickamauga Dam at a building called "The ROC".  The ROC is an underground bunker that houses our back up operating center.  I feel pretty safe working underground, but I do miss having some windows and being able to talk on my cell phone!  I also represent TVA on part of a NERC Standard Drafting team.  Being part of the team requires me to fly around the country and meet with other industry representatives.  Our standard drafting team is tasked to draft rules that the industry has to follow when calculating transfer capability.  TVA is also helping me advance my career by paying for my MBA classes at the University of Tennessee in Chattanooga.  I really enjoy working for TVA because it has such a rich history, and I feel like I'm part of something much bigger than myself.

# # #

Sam Schweighart
PBL Class of 1995

My career started with influences from my friends and family at a young age.  I was influenced from my Mother who was very supportive and encouraging of my artistic side, my best friend who I used to draw with constantly, my very crafty father who made sure I knew my way around tools and handy work, and my brothers who excelled in math and engineering.  The field I chose is a blend of art and engineering which was a perfect fit for me really.  I think the things that drew me to 3d animation the most would be movies like Jurassic Park and Toy Story, as well as video games.   I was always just blown away with 3d and the possibilities. 

My senior year in high school I was able to take an independent study in computer graphics and was able to play with some low level 3d software for a period a day.  This really helped later on.  When it came time to pick a college, I looked around for colleges nearby with 3d animation or some form of it as a major.  Southern Illinois University had one SGI machine and very little in terms of classes.  Then one day a speaker came in from the Illinois Institute of Art in Chicago and told us about his school that had a major that was completely built around computer graphics and animation.  After we visited the school, I was so excited that we didn't bother looking at other schools.

ILIA turned out to be pretty much what I hoped, and I was strides ahead of my peers because of the time I spent at home playing with Bryce 3d and in my independent study.  I always felt throughout college I was ahead of the game, but when it came time to graduate and put together a dreaded Demo-Reel (a video that showcases my best work) I sort of got smacked back into reality.  I started watching other peoples’ demo-reels--not just my schoolmates, but people I would be competing against for jobs.  I was at the bottom of the pool. 

The Computer Graphics boom was actually slowing way down when I was graduating, so there was an overload of well-experienced animators looking for jobs like I was.  My short-term goal was to at least find a job that would help me grow and learn even if it was short term and low pay.   My long-term goal was to find a stable job that wasn't temporary--a full-time, well-paid, fun job.  After hearing about a few internships in Chicago, I interviewed for one near my school for a company called MetroEdit.  

They were a video company that mainly cut and put together corporate videos.   Drew and Chris, the owners, had wanted to try their hand at making a children's animation.  So they interviewed me to help them with figuring out how much work it would be and how long it would take to make a pilot episode.   They owned a copy of Lightwave 3D which I had never used because my school was using Maya and 3d Studio Max at the time.  So I spent the first month learning Lightwave, developing the main character, and helping figure out a way to approach the pilot.  We ended up hiring five other people that I would lead in a year's long work to create this pilot.  In the end, the pilot we made was probably around 10 minutes long.  The story was about a little boy alien, his pet, and their adventures.   You can see some images from this website, if it's still up.  http://www.toonranch.com/orb_billyorbitz.html  

The pilot wasn't a huge success, so after it was over I was out of a job because MetroEdit didn't really have any call for 3d outside of this pet project.   So we were put on hold until someone wanted to fund us.  Making next to nothing and living in Chicago, I was sort of in a panic.  The first thing I had to do was to rework my demo-reel to make it better and try for another job.  I quickly moved down to Tennessee and moved in with my brother Nate, who helped by offering low rent and some good company!   I got a part-time job at Office Depot and worked on my demo-reel during my spare time.  Before I got very far, Sam asked me to help his rocket design team by animating the engine they planned to use for their rocket in 3d.  That video was a pretty good success, and I learned a TON about aerospace, rockets, and even more about Lightwave, which I was still using after the internship.  

I then saw a company in Ithaca, NY, was hiring Lightwave artists who were interested in working on 'Roving Mars' and other projects that were aerospace related.  Being a perfect fit for me, I applied right away to Maas Digital.  I got a quick response from Dan Maas, the owner, saying he was interested and would keep me in mind.   Other than that I didn't hear from him again.  But I didn't really wait because quickly after the rocket engine animation, Sam's adviser, Ray Sedwick, asked me to animate some satellites in 3d that use electromagnets to stay in formation.  I ended up doing two animations for him that turned out pretty good and were used in countless presentations.  So, another success!  I then added that recent work to my demo-reel and reapplied at Maas Digital.  I told him, I had some new work that was an improvement to the first reel I sent him.  He quickly asked me to come for a week of interviewing/working.  During that week, he asked me to make arrangements to move. 

My time at Maas Digital was pretty amazing.  Dan is an extremely brilliant person who helped me grow as an artist/animator more than I could have hoped to do.  He and I started work on the 3d graphics for the movie “Roving Mars.”  We soon hired a couple other people to help ou,t and after their summer stay it was just back to the two of us.  We finished the animations soon after the summer, and I helped him with a few other projects he was working on.   Unfortunately I was hired temporarily to help with the movie, so as soon as the movie and the other projects were finished, I was looking for work again.  I should note, I didn't realize going into 3d that most 3d jobs are just temporary for the duration of that project/movie/commercial presentation.   It was starting to worry me that this was how my life was going to be . . . job to job.

After I was finished at Maas Digital, I did a quick animation for JPL NASA about another satellite.  Then it was time to regroup and look yet again for another job.  Instead of staying in Ithaca, I moved back to Tennessee and started working on my demo-reel again.  And again, before I got too far, Sam asked me to help his company, Terrafugia.  They needed an animation of their plane concept and some print materials for a booth at an Air Show.  The animations turned out really well, so I used them create yet another demo-reel.  This reel is what landed me a job at John Frassanito & Associates in Houston, TX, where I am currently working. 

JF&A is a small company that creates animations mainly for NASA and some other smaller clients.  These animations are used in presentations to help promote missions and to generate interest from the public.  The cool thing about this job is that it's permanent, pays well, and is fun!   I think I've brought a lot of quality to the animations here.  This in turn has helped us land even more work.  We have been non-stop busy.  I spend everyday animating rocket launches, rocket staging in orbit, astronauts, the Hubble telescope, supersonic jets, and tons of other aerospace-related projects.  I even managed to bring in a couple of my own smaller clients that stemmed from the work I did for Sam and from 'Roving Mars'.

So I'm really happy with how things turned out!  Too bad all this moving around and instability has prevented me from having any sort of long- term relationship!  (Well I gotta blame it on something!)  Hopefully, someday I can remedy that! 

My website is www.4dartist.com.  It's slightly out of date and needs some fixes, so I may do that soon.  It should show a few of the past animations I did, that I talked about above. 

# # #

The PBL Education Foundation appreciates the time that the Schweighart boys spent in writing up their stories (especially Nate who was married in mid April and yet took the time to write his story!).  We wish them continued success in their young careers that have taken them so far already. 

 

 

 

 

 

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